Game Design & Interactive Media B.F.A
General Degree Requirements
To earn a baccalaureate degree, all students must complete successfully, in addition to any other requirements, the University of Montana General Education Requirements. Please refer to the General Education Requirements page for more information.
Additional requirements for graduation can be found on the Degree/Certificate Requirements for Graduation page.
Unless otherwise noted in individual program requirements, a minimum grade point average of 2.00 in all work attempted at the University of Montana-Missoula is required for graduation. Please see the Academic Policies and Procedures page for information on how your GPA is calculated.
Courses taken to satisfy the requirements of a major, minor, or certificate program must be completed with a grade of C- or better unless a higher grade is noted in the program requirements.
BACHELOR OF FINE ARTS - GAME DESIGN AND INTERACTIVE MEDIA
- This major requires a minimum grade of C in all major courses.
- The Game Design and Interactive Media (GDIM) curriculum provides a grounding in the design, story-telling, illustration, and 3D animation as paired with creative coding and in-depth game development coursework. Students learn to conceptualize, iterate and produce games that fit their artistic visions as well as their career goals. GDIM is preparation for the professional fields of Mobile App design, Game development, and Interactive Art and Media.
- The Shared Foundation sequence must be completed or be in the process of completion before acceptance into the B.F.A program.
Code | Title | Hours |
---|---|---|
Shared Foundation Requirements | ||
Complete all of the following courses: | ||
ARTH 150H | Introduction to Art History | 3 |
ARTZ 105A | Visual Language - Drawing | 3 |
GDSN 149A | Digital Imaging I | 3 |
MART 101L | Intro to Media Arts | 3 |
MART 112A | Introduction to Film Editing | 3 |
MART 120 | Creative Coding I | 3 |
General Core Courses | ||
Complete all of the following courses: | ||
MART 210 | Creation of Media Story | 3 |
MART 245 | Sound Production & Design Fundamentals | 3 |
MART 450 | Topics in Film & Media Studies | 3 |
MART 499 | Senior Project | 3 |
Game Design and Interactive Media Core | ||
Complete 36 credits of the following courses: | 36 | |
Creative Coding II | ||
Intro to Motion Design | ||
3D Animation I | ||
Principles of Interactive Media | ||
Introduction to Web Design | ||
Art & Science of Interactive Games | ||
Game Ethics | ||
Serious Games | ||
Special Topics | ||
Browser-based Games | ||
Fundamentals of the Unity Game Engine | ||
Multiplayer Games | ||
Mobile Game Programming | ||
Special Topics | ||
Senior Project | ||
Electives | ||
Complete 9 credits of the following courses: | 9 | |
Illustration | ||
Introduction to Entertainment Management | ||
Entertainment and Sports Event Management | ||
Principles of Entertainment & Sport Business | ||
Advanced Topics in Entertainment & Sport Business | ||
Cloud Systems | ||
Multimedia Sports Announcing and Writing | ||
Screenwriting | ||
Fundamentals of Esports | ||
Total Hours | 75 |
Four Year Plan
Freshman | ||
---|---|---|
Autumn | Hours | |
ARTZ 105A | Visual Language - Drawing | 3 |
MART 101L | Intro to Media Arts | 3 |
MART 120 | Creative Coding I | 3 |
WRIT 101 | College Writing I | 4 |
Math Course | 3 | |
General Education Requirements | 3 | |
Hours | 19 | |
Spring | ||
MART 112A | Introduction to Film Editing | 3 |
GDSN 149A | Digital Imaging I | 3 |
ARTH 150H | Introduction to Art History | 3 |
MART 220 | Creative Coding II | 3 |
General Education Requirements | 3 | |
Hours | 15 | |
Sophomore | ||
Autumn | ||
MART 210 | Creation of Media Story | 3 |
MART 330 | Principles of Sound Design | 3 |
ARTZ 214 | Illustration | 3 |
MART 460 | Fundamentals of the Unity Game Engine | 3 |
General Education Requirements | 3 | |
Hours | 15 | |
Spring | ||
MART 201H | History of Digital Arts & Culture | 3 |
MART 305 | 3D Animation I | 3 |
MART 302 | Intro to Motion Design | 3 |
MART 325 | Introduction to Animation | 3 |
General Education Requirements | 3 | |
Hours | 15 | |
Junior | ||
Autumn | ||
MAR 252 | Screenwriting | 3 |
MART 342 | Art & Science of Interactive Games | 3 |
MART 360 | History, Ethics, and Theory of Games (or substitute) | 3 |
MART 462 | Mobile Game Programming | 3 |
General Education Requirements | 3 | |
Hours | 15 | |
Spring | ||
MART 340 | Principles of Interactive Media | 3 |
MART 341 | Introduction to Web Design | 3 |
MART 361 | Serious Games | 3 |
MART 440 | Technology and Interactive Media Design | 3 |
General Education Requirements | 3 | |
Hours | 15 | |
Senior | ||
Autumn | ||
MART 362 | Game Development | 3 |
MART 461 | Web Server Technologies | 3 |
MART 450 | Topics in Film & Media Studies | 3 |
General Education Requirements | 3 | |
Hours | 12 | |
Spring | ||
MART 463 | Game Studio | 3 |
General Education Requirements | 6 | |
Hours | 9 | |
Total Hours | 115 |
Last updated Autumn 2024
Complete 16 Media Art elective credits of courses at the 200-level or above in the following areas: Art History, Art, Graphic Design and Media Arts. These courses should
be chosen in consultation with your advisor.